Monday, May 30, 2016

楊絳傳

羅銀勝 著
online access from SuperStar Digital Library
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《楊絳傳》以溫暖的筆觸敘寫了楊絳的百年人生,包括童年成長、家庭變遷、求學歷程,以及同錢鐘書半個多世紀相濡以沫的愛情,盡現其博學、睿智、寬容、韌性的純德名媛風範。

楊絳是一個從容優雅的精神貴族,她對抗戰火、疾病、政治風暴、生離死別的態度,堪稱生命的正能量;她經盡人生起起落落,依然平靜、充實、恬淡、知足又不卑不亢地生活著,她的傳記值得所有人靜下心來一讀。

(摘錄自douban.com)


楊絳,1911-2016年,本名楊季康,祖籍江蘇無錫,生於北京。著名的作家,戲劇家、翻譯家,錢鐘書的夫人。楊絳通曉英語、法語、西班牙語,由她翻譯的《唐·吉訶德》被公認為最優秀的翻譯佳作,到2014年已累計發行70多萬冊;她早年創作的劇本《稱心如意》,被搬上舞台長達六十多年,2014年還在公演;楊絳93歲出版散文隨筆《我們仨》,風靡海內外,再版達一百多萬冊,96歲成出版哲理散文集《走到人生邊上》,102歲出版250萬字的《楊絳文集》八卷。

Monday, May 23, 2016

The Glass Slipper: Women and Love Stories

Susan Ostrov Weisser
online access from ProQuest Ebook Central
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Why is the story of romance in books, magazines, and films still aimed at women rather than at men? Even after decades of feminism, traditional ideas and messages about romantic love still hold sway and, in our “postfeminist” age, are more popular than ever. Increasingly, we have become a culture of romance: stories of all kinds shape the terms of love. Women, in particular, love a love story.

The Glass Slipper is about the persistence of a familiar Anglo-American love story into the digital age. Comparing influential classics to their current counterparts, Susan Ostrov Weisser relates in highly amusing prose how these stories are shaped and defined by and for women, the main consumers of romantic texts. Following a trajectory that begins with Jane Austen and concludes with Internet dating sites, Weisser shows the many ways in which nineteenth-century views of women’s nature and the Victorian idea of romance have survived the feminist critique of the 1970s and continue in new and more ambiguous forms in today’s media, with profound implications for women...

Review
"In this timely, valuable, relevant study, Weisser examines the ways in which traditional ideas of romantic love endure, despite decades of feminist scholarship and critique challenging sexism and misogyny and calling for change. Her prose is accessible, lively, and informed, and her discoveries outlining where feminism and romance dovetail and diverge have far-reaching implications to be valuable to anyone interested in gender studies, narrative theory, and cultural studies. Highly recommended." -- Choice  

文化演繹中的圖像 : 中國近現代文學, 美術個案解讀

姚玳玫 著
online access from Apabi
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本書主要以“圖像”為線索,運用敘事研究、文化研究的方法,對發生於20世紀中國的關涉文學、美術諸領域的一組個案加以解讀和剖析,主要涉及幾方面問題:晚清至民國時期海派刊物“女性”主題圖像的含義生成和圖式衍變問題;早期媒體傳播中女性肖像照的公共性與私人性僭越問題;“五四”背景下西方美術圖像的引進、譯介、闡釋,與本土表達的銜接,這一過程所隱含的“五四”知識分子自我身份定位問題;20世紀中國女藝術家“自畫像”與女性自我認知問題,20世紀中國美術的人文圖式構建問題,20世紀二三十年代身處生存夾縫中的中國現代主義藝術家藝術追求的多熏性、分裂性問題,等等。本書經由相關個案解讀,考察“圖像”背后文化運作的跡象、內在意圖及其在多方力量的制衡下形成的格局。

Monday, May 16, 2016

Time Travel in Popular Media Essays on Film, Television, Literature and Video Games

Edited by Matthew Jones and Joan Ormrod
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In recent years numerous films, television series, comic books, graphic novels and video games have featured time travel narratives, with characters jumping backward, forward and laterally through time. No rules govern time travel in these stories. The fluid forms of imagined time travel have fascinated audiences and prompted debate since at least the 19th century. -- Provided by publisher.

時間簡史 : 從大爆炸到黑洞 (A Brief History of Time)

史蒂芬. 霍金 (Stephen W. Hawking)
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史蒂芬. 霍金那本暢銷世界的《時間簡史》已成為科學著述的里程碑。這不僅歸因於作者迷人的表達方式,還歸因於他討論的令人敬畏的主題:空間和時間的本性,上帝在創生中的作用,宇宙的歷史和將來......


Monday, May 9, 2016

Game Art: Art from 40 Video Games and Interviews with Their Creators

Matt Sainsbury
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Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix, Bioware, and Ubisoft as well as independent but influential studios like Tale of Tales and Compulsion Games. Immerse yourself in fantastic artwork and explore the creative thinking behind over 40 console, mobile, and PC games.

Art from: Akaneiro: Demon Hunters • Alice: Madness Returns • American McGee's Alice • Atelier Escha & Logy • Atelier Meruru • Atelier Rorona • Atelier Shallie • Atelier Totori • Bientôt l'été • Bladestorm: Nightmare • Child of Light • Contrast • D4: Dark Dreams Don't Die • Dead or Alive 5 • Deception IV • Dragon Age: Inquisition • Dynasty Warriors • escapeVektor • Fairy Fencer F • Fatal Frame II • Final Fantasy XIV: A Realm Reborn • flowmo • Gamebook Adventures • The Graveyard • Hyperdimension Neptunia • KILLER IS DEAD • LOLLIPOP CHAINSAW • Luxuria Superbia • Malevolence: The Sword of Ahkranox • Monster Monpiece • NaissanceE • Never Alone • Ninja Gaiden 3 • The Path • Samurai Warriors • Shadows of the DAMNED • Sorcery Saga: Curse of the Great Curry God • Spirit Hunters Inc • Sunset • Tengami

Interviews with: Peter Budziszewski and Tamara Schembri • Amy Fredeen and Alan Gershenfeld • Auriea Harvey and Michaël Samyn • Yosuke Hayashi • Keisuke Kikuchi • Makoto Kitano • Mike Laidlaw • American McGee • Naoko Mizuno and Tsunako • Alex Norton • Yoshito Okamura • Jean-François Poirier• Guillaume Provost • Neil Rennison • Jennifer Schneidereit • Mavros Sedeño • SUDA51 • Hidetaka Suehiro • Akihiro Suzuki and Hisashi Koinuma • Nic Watt • Naoki Yoshida

(Excerpt from the publisher's website)