Peter Thiel, Blake Masters
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#1 NEW YORK TIMES BESTSELLER
If you want to build a better future, you must believe in secrets.
The great secret of our time is that there are still uncharted frontiers to explore and new inventions to create. In Zero to One, legendary entrepreneur and investor Peter Thiel shows how we can find singular ways to create those new things.
Thiel begins with the contrarian premise that we live in an age of technological stagnation, even if we’re too distracted by shiny mobile devices to notice. Information technology has improved rapidly, but there is no reason why progress should be limited to computers or Silicon Valley. Progress can be achieved in any industry or area of business. It comes from the most important skill that every leader must master: learning to think for yourself.
Doing what someone else already knows how to do takes the world from 1 to n, adding more of something familiar. But when you do something new, you go from 0 to 1. The next Bill Gates will not build an operating system. The next Larry Page or Sergey Brin won’t make a search engine. Tomorrow’s champions will not win by competing ruthlessly in today’s marketplace. They will escape competition altogether, because their businesses will be unique.
Zero to One presents at once an optimistic view of the future of progress in America and a new way of thinking about innovation: it starts by learning to ask the questions that lead you to find value in unexpected places.
(Excerpt from amazon.com)
Monday, November 12, 2018
理性思考的藝術
余錦波
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以淺白文字、配以漫畫及圖表,助你輕鬆掌握理性思考法。
在紛擾雜亂、訊息爆炸的時代,眾說紛紜,事件瞬息萬變,要求現代人有更高的判斷力,方能保持腦筋清醒。而要增進個人的判斷力,可通過有效的理性思考訓練。
本書以簡明及實用為宗旨,附以不少出自日常生活的真實例子,扼要地解釋理性思考的基本概念及原理。每章開首的熱身練習,加上章末的練習題及摘要,讓讀者輕鬆學會最基本的理性思考技藝,既可作進一步追求真知實學的準備,又可有一技旁身,提防受人愚弄或誤導。
(摘錄自博客來網路書店)
check holdings in CityU LibraryFind
check resources on the same subject in CityU LibraryFind
以淺白文字、配以漫畫及圖表,助你輕鬆掌握理性思考法。
在紛擾雜亂、訊息爆炸的時代,眾說紛紜,事件瞬息萬變,要求現代人有更高的判斷力,方能保持腦筋清醒。而要增進個人的判斷力,可通過有效的理性思考訓練。
本書以簡明及實用為宗旨,附以不少出自日常生活的真實例子,扼要地解釋理性思考的基本概念及原理。每章開首的熱身練習,加上章末的練習題及摘要,讓讀者輕鬆學會最基本的理性思考技藝,既可作進一步追求真知實學的準備,又可有一技旁身,提防受人愚弄或誤導。
(摘錄自博客來網路書店)
Monday, November 5, 2018
Bit by Bit: How Video Games Transformed Our World
by Andrew Ervin
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An acclaimed critic argues that video games are the most vital art form of our time
Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing--and there is a 40 percent chance this person is a woman.
In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political--and because they turn players into artists themselves.
(Excerpt from amazon.com)
CREATE! - Guest Lecture 1.0: On Screen.play()
by Mr Ip Yuk-Yiu
6 Nov 2018 12:30-13:15
Run Run Shaw Library, City University of Hong Kong
Why do we play on screen? Why do we play with the screen? The Talk is a personal exposition aiming to explore video game as a new form of Screen.Play(), a creative hybrid of ludic forms, screen practices and digital media, via examples of the speaker's own creative projects as well as works by other practitioners.
check holdings in CityU LibraryFind
check resources on the same subject in CityU LibraryFind
An acclaimed critic argues that video games are the most vital art form of our time
Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing--and there is a 40 percent chance this person is a woman.
In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political--and because they turn players into artists themselves.
(Excerpt from amazon.com)
CREATE! - Guest Lecture 1.0: On Screen.play()
by Mr Ip Yuk-Yiu
6 Nov 2018 12:30-13:15
Run Run Shaw Library, City University of Hong Kong
Why do we play on screen? Why do we play with the screen? The Talk is a personal exposition aiming to explore video game as a new form of Screen.Play(), a creative hybrid of ludic forms, screen practices and digital media, via examples of the speaker's own creative projects as well as works by other practitioners.
香港當代作家作品選集. 金庸卷
李以健
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一本全面呈現金庸多種寫作題材的文集。本書收入了金庸的武俠小說(節選)、社評、影評、專欄文章、翻譯小說、政論文章及史學研究論文。從數以千萬言的金庸的多種話語寫作中擷取代表性作品結為一集,並附有對其寫作的導讀、生平及寫作年表。
(摘錄自cp1897.com.hk)
check holdings in CityU LibraryFind
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一本全面呈現金庸多種寫作題材的文集。本書收入了金庸的武俠小說(節選)、社評、影評、專欄文章、翻譯小說、政論文章及史學研究論文。從數以千萬言的金庸的多種話語寫作中擷取代表性作品結為一集,並附有對其寫作的導讀、生平及寫作年表。
(摘錄自cp1897.com.hk)
Monday, October 29, 2018
Doing Research in the Real World
David E Gray
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This helpful book takes a pragmatic, real-world approach to research methods that gives readers the tools and confidence to carry out their own research in and out of the classroom. Expertly weaving quantitative, qualitative, and mixed methods together, it encourages readers to be open-minded in choosing the most appropriate methods for their projects.
(Excerpt from amazon.com)
check holdings in CityU LibraryFind
check resources on the same subject in CityU LibraryFind
This helpful book takes a pragmatic, real-world approach to research methods that gives readers the tools and confidence to carry out their own research in and out of the classroom. Expertly weaving quantitative, qualitative, and mixed methods together, it encourages readers to be open-minded in choosing the most appropriate methods for their projects.
(Excerpt from amazon.com)
雪球速讀法:累積雜學資料庫,達到看書十倍速,大考小考通通難不倒
宇都出雅巳
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「速讀怎麼可能深入了解內容?」
「讀艱深的書沒辦法利用速讀技巧!」
其實,只要累積「雜學資料庫」,你就能短時間讀懂任何書!
要如何迅速累積資料庫呢?
讓高速大量循環[雪球速讀法]為你指一條明路!
★如果你是下列幾種人之一,請你一定要翻閱本書
一直覺得速讀是種「相當可疑」的方法,而不願接觸的人
曾試著看過速讀教本,但看到一半便放棄的人
曾參加過速讀課程,卻覺得很難應用在平時閱讀上的人
★什麼是「雜學資料庫」?
我們在讀任何讀物的時候,會用到我們從前所累積的所有知識、資訊、經驗,這就是「雜學資料庫」。閱讀速度的快慢,與雜學資料庫的質與量息息相關。
換句話說,擁有愈多讀書經驗,瞭解愈多相關領域的資訊,表示你的資料庫愈豐富。
比如說你是否有發現:
。讀過一次的書,第二次讀會讀比較快
。歷史系畢業的人,讀歷史類的書會讀比較快
→因為他們的「雜學資料庫」中,已經累積相關的知識與經驗
★什麼是高速大量循環[雪球速讀法]?
那麼,擁有雜學資料庫的人才有辦法學會速讀嗎?
錯!即使不具備與書籍內容相關的資料庫,只要利用雪球速讀法,也能達到速讀目的。
藉由「高速大量循環」的速讀技巧,
→快速讀過之後,可以累積一些資料庫
→累積一些資料庫之後,使閱讀速度提升
→閱讀速度提升後,使累積資料庫的效率也跟著提升
你就能像滾動雪球一樣,一步步累積扎實的資料庫
(摘錄自博客來網路書店)
check holdings in CityU LibraryFind
check resources on the same subject in CityU LibraryFind
「速讀怎麼可能深入了解內容?」
「讀艱深的書沒辦法利用速讀技巧!」
其實,只要累積「雜學資料庫」,你就能短時間讀懂任何書!
要如何迅速累積資料庫呢?
讓高速大量循環[雪球速讀法]為你指一條明路!
★如果你是下列幾種人之一,請你一定要翻閱本書
一直覺得速讀是種「相當可疑」的方法,而不願接觸的人
曾試著看過速讀教本,但看到一半便放棄的人
曾參加過速讀課程,卻覺得很難應用在平時閱讀上的人
★什麼是「雜學資料庫」?
我們在讀任何讀物的時候,會用到我們從前所累積的所有知識、資訊、經驗,這就是「雜學資料庫」。閱讀速度的快慢,與雜學資料庫的質與量息息相關。
換句話說,擁有愈多讀書經驗,瞭解愈多相關領域的資訊,表示你的資料庫愈豐富。
比如說你是否有發現:
。讀過一次的書,第二次讀會讀比較快
。歷史系畢業的人,讀歷史類的書會讀比較快
→因為他們的「雜學資料庫」中,已經累積相關的知識與經驗
★什麼是高速大量循環[雪球速讀法]?
那麼,擁有雜學資料庫的人才有辦法學會速讀嗎?
錯!即使不具備與書籍內容相關的資料庫,只要利用雪球速讀法,也能達到速讀目的。
藉由「高速大量循環」的速讀技巧,
→快速讀過之後,可以累積一些資料庫
→累積一些資料庫之後,使閱讀速度提升
→閱讀速度提升後,使累積資料庫的效率也跟著提升
你就能像滾動雪球一樣,一步步累積扎實的資料庫
(摘錄自博客來網路書店)
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