Monday, May 16, 2016

Time Travel in Popular Media Essays on Film, Television, Literature and Video Games

Edited by Matthew Jones and Joan Ormrod
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In recent years numerous films, television series, comic books, graphic novels and video games have featured time travel narratives, with characters jumping backward, forward and laterally through time. No rules govern time travel in these stories. The fluid forms of imagined time travel have fascinated audiences and prompted debate since at least the 19th century. -- Provided by publisher.

時間簡史 : 從大爆炸到黑洞 (A Brief History of Time)

史蒂芬. 霍金 (Stephen W. Hawking)
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史蒂芬. 霍金那本暢銷世界的《時間簡史》已成為科學著述的里程碑。這不僅歸因於作者迷人的表達方式,還歸因於他討論的令人敬畏的主題:空間和時間的本性,上帝在創生中的作用,宇宙的歷史和將來......


Monday, May 9, 2016

Game Art: Art from 40 Video Games and Interviews with Their Creators

Matt Sainsbury
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Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix, Bioware, and Ubisoft as well as independent but influential studios like Tale of Tales and Compulsion Games. Immerse yourself in fantastic artwork and explore the creative thinking behind over 40 console, mobile, and PC games.

Art from: Akaneiro: Demon Hunters • Alice: Madness Returns • American McGee's Alice • Atelier Escha & Logy • Atelier Meruru • Atelier Rorona • Atelier Shallie • Atelier Totori • Bientôt l'été • Bladestorm: Nightmare • Child of Light • Contrast • D4: Dark Dreams Don't Die • Dead or Alive 5 • Deception IV • Dragon Age: Inquisition • Dynasty Warriors • escapeVektor • Fairy Fencer F • Fatal Frame II • Final Fantasy XIV: A Realm Reborn • flowmo • Gamebook Adventures • The Graveyard • Hyperdimension Neptunia • KILLER IS DEAD • LOLLIPOP CHAINSAW • Luxuria Superbia • Malevolence: The Sword of Ahkranox • Monster Monpiece • NaissanceE • Never Alone • Ninja Gaiden 3 • The Path • Samurai Warriors • Shadows of the DAMNED • Sorcery Saga: Curse of the Great Curry God • Spirit Hunters Inc • Sunset • Tengami

Interviews with: Peter Budziszewski and Tamara Schembri • Amy Fredeen and Alan Gershenfeld • Auriea Harvey and Michaël Samyn • Yosuke Hayashi • Keisuke Kikuchi • Makoto Kitano • Mike Laidlaw • American McGee • Naoko Mizuno and Tsunako • Alex Norton • Yoshito Okamura • Jean-François Poirier• Guillaume Provost • Neil Rennison • Jennifer Schneidereit • Mavros Sedeño • SUDA51 • Hidetaka Suehiro • Akihiro Suzuki and Hisashi Koinuma • Nic Watt • Naoki Yoshida

(Excerpt from the publisher's website)

設計中的設計 = Design of Design

原研哉 著
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到底何謂“設計”?對一位專業設計者而言,這是一個相當基本的問題,而對我的人生也一直在追尋著這個答案。

邁入二十一世紀的當下,伴隨著資訊科技的發展,全世界正陷入一大改革的漩渦中,對於商品或溝通等等的價值觀也隨之動搖……

當科技正要重新改造世界時,卻往往犧牲了蘊藏於生活中的美感價值。當技術與經濟掛帥且強領者世界向前邁進的同時,生活中的美感也正不堪於此瞬息萬變而發出哀鳴。


Monday, May 2, 2016

The Fundamentals of Argument Analysis

Richard L. Epstein
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This series of books, Essays on Logic as The Art of Reasoning well, presents the fundamentals of logic in a style accessible to both students and scholars. The text of each essay presents a story, the main line of development of the ideas, while the notes and appendices place the research within a larger scholarly context. The essays overlap, forming a unified analysis of logic as the art of reasoning well, yet each essay is designed so that it may be read independently.

The question addressed in The Fundamentals of Argument Analysis is how we can justify our beliefs through reasoning. The first essay, "Arguments," investigates what it is that we call true or false and how we reason toward truths through arguments. A general theory of argument analysis is set out on the basis of what we can assume about those with whom we reason. The next essay, "Fallacies," explains how the classification of an argument as a fallacy can be used within that general approach. In contrast, there is no agreement on what the terms "induction" and "deduction" mean, and they are not useful in evaluating arguments, as shown in "Induction and Deduction."

In reasoning to truths, in the end we must take some claims as basic, not requiring any justification for accepting them. How we choose those claims and how they affect our reasoning is examined in "Base Claims" ... Essays in "Base Claims" include "Analogies", "Subjective Claims", "Generalizing",  "Probabilities", and "Rationality,".

This volume is meant to give a clearer idea of how to reason well, setting out methods of evaluation that are motivated in terms of our abilities and interests. At the ground of our reasoning, though, are metaphysical assumptions, too basic and too much needed in our reasoning for us to justify them through reasoning. But we can try to uncover those assumptions to see how they are important and what depends on them, which is a major them of this volume.

Other volumes in the series Essays on Logic as The Art of Reasoning Well include:
Cause and Effect, Conditionals, Explanations
Prescriptive Reasoning
Reasoning in Science and Mathematics

溫柔的路途 : 散漫時光札記

馬家輝 著
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  一個男子,一個女子,一個女孩,在地球上走走停停,用鏡頭拍下沿途景象,用文字寫下旅途心情。《死在這裡也不錯》是前篇,《溫柔的路途》是延續......